WILLIAM ROSE - PORTFOLIO
  • All Projects
  • Stampede Racing Royale
  • Skyhoard
  • Dimension Drifters
  • CV
  • Contact

Hey, I'm Will!

I'm a gameplay programmer who loves creating experiences that bring people together.
​I’m a UK based programmer currently working at Sumo Nottingham. I enjoy tackling technical challenges, learning new technologies, and solving problems to create software that brings people together.

I have three years of industry experience and hold a first-class degree in BSc (Hons) Computer Science with Games Programming. I’ve worked on a variety of industry projects that have strengthened my technical expertise, and I’m always looking for new ways to grow.
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​Outside of work, I’m developing a game with friends as a side project (Skyhoard). I’m also training to become an archery coach and regularly play badminton.
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Highlighted Projects

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Unannounced AAA UE5 Game

Working with Sumo Nottingham on an unannounced game (currently under NDA) using Unreal Engine, C++, and the 
​Gameplay Ability System.
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​Developed by: Sumo Nottingham
March 2024 - Present
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Stampede Racing Royale

Worked as part of a collaborative team to develop this chaotic 60-player kart racing battle royale.  Built in Unity with C#.
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​Developed by: Sumo Leamington
​November 2022 – February 2024
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Skyhoard

A game being developed by myself and two friends using Unreal Engine, C++,  and the Gameplay Ability System.
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​Developed by: Myself and friends
February 2023 - Present

University Projects

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Dimension Drifters

A fast paced, 3D split-screen kart racing game featuring portals to other dimensions. Built in Unreal Engine 4 and C++. 
Winner of award at GameRepublic competition!
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Wave Function Collapse Level Autocomplete System

A level 'autocomplete' system built using the Wave Function Collapse algorithm. Built in Unreal Engine 4 and C++.
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VCR

Networked 3D ghost hunting game developed in my placement year for a studio. Built in Unreal Engine 4 and C++.

Game Jams

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​Beat Boxing

Locally multiplayer rhythm game featuring automatic beat detection from audio files. Built in Unity with C#​.
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​Wild Woods

2D bullet hell game made in my first year of University. Built in Unity with C#​.
​Won the best first year project award.
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​Absorbots

3D third person shooter. Shoot the robots before they merge into a boss! Built in Unity with C#​.
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Rhel's Tale

Embark on this bullet-hell journey to help Rhel fight against her inner demons! Built in Unity with C#​.
Winner of 1010 WIGJam.
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Dwarf Souls: Unnecesarily Long Name Edition

​Fight the mega dwarf stack in this souls-like game jam project! Built in UE4 and C++.

Personal Projects

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Binary Spatial Partitioning Dungeon Generator

Dungeon level generator based on the Binary Spatial Partitioning algorithm. Built in Unity and C#.
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Facial Detection CCTV

A CCTV system that utilises OpenCV to detect and store the faces of people it sees! Built in C++ with OpenCV and wxWidgets ​packages.
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Ultimate Tanks

A small game I built to learn Unreal Engine. Inspired by Wii Play Tanks! Built in Unreal Engine 4 with C++​.

Contact me

Feel free to contact me via email at [email protected]
Alternatively my LinkedIn can be found at 
https://www.linkedin.com/in/william-rose-6052a7241/
You can also phone me at +44 07497574323
  • All Projects
  • Stampede Racing Royale
  • Skyhoard
  • Dimension Drifters
  • CV
  • Contact