Project Type
Engine Used
Languages Used
Primary Roles
Main Skills Developed
|
Personal Project
Unreal Engine 4
C++, Blueprints
Everything - this was a solo project.
Unreal C++, Blueprints, General knowledge about UE4
|
I created Ultimate Tanks near the end of my second year of University as a way of introducing myself to Unreal Engine, C++ and the Blueprinting system. I had previously only used Unity and C# to create games, however was very interested in expanding my skillset and learning new engines/languages.
This is a small, 5 level game with fast paced combat based on Wii Play Tanks.
This is a small, 5 level game with fast paced combat based on Wii Play Tanks.
Gameplay
Technical Highlights
- Randomly moving and shooting AI
- Smooth player movement
- Fast paced action
- Bouncing bullets utilising reflection vectors