Hello! I'm Will.Welcome to my portfolio! I'm a versatile game developer based in Manchester and have just finished University where I have achieved a first class degree. I developed and published my first game (Orion Defenders) on itch.io when I was 19, and have enjoyed developing many more projects and expanding my skills and knowledge ever since. I am currently working on extending my custom built Binary Spatial Partitioning Dungeon Generator into a full game, hopefully for release soon!
Here you can see some of my favourite projects, both professional and personal, all of which have taught me many new skills in various engines (such as Unreal and Unity) and languages (C# and C++). I have always been interested in finding technical solutions to problems, especially in the context of games where the outcome can be a really enjoyable experience for the player, and so I apply a high level of polish to the projects I work on. If you have any questions or want to get in contact for any reason, please feel free to contact me! My details can be found on the contact page, linked at the top. |
Professional Projects
Highlighting my best professional work to date.
Please click the images to find more information about each project.
Please click the images to find more information about each project.
Dimension DriftersFast paced, 3D split-screen kart racing game.
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Wave Function Collapse Level Autocomplete SystemA level 'autocomplete' system built using the Wave Function Collapse algorithm.
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VCRNetworked 3D ghost hunting game developed in my placement year for a studio.
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Personal Projects
Showcasing some of my latest personal projects that I have developed in my free time.
Please click the images to find more information about each project.
Please click the images to find more information about each project.
Binary Spatial Partitioning Dungeon GeneratorDungeon level generator based on the Binary Spatial Partitioning algorithm. Generates dungeons that contain various rooms and corridors filled with traps, enemies and treasure chests!
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Facial Detection CCTVA CCTV system that utilises OpenCV to detect and store the faces of people it sees!
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Ultimate TanksA small game I built to learn Unreal Engine. Inspired by Wii Play Tanks!
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Game Jams
Please click the images to find more information about each project.
Showcasing the games I helped to create during my university game jams.
Showcasing the games I helped to create during my university game jams.
Beat BoxingLocally multiplayer rhythm game featuring automatic beat detection from audio files.
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Wild Woods2D bullet hell game made in my first year of University.
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Absorbots3D third person shooter. Shoot the robots before they merge into a boss!
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Experience
2020 - 2021
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Computer Games Programmer
Canalside Studios
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Summer of 2019
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Work Experience
KPMG Manchester
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Summer of 2019
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Document Sorter
EDM Group Stockport
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